Why would you even think a video game with just two colors could be expanded to a full two hours?

Answering why anyone would try to turn Asteroids into a movie seems like an impossible task but Lornezo di Bonaventura gave it a go when he told IGN:
“It’s funny because people say there’s nothing in the game, but that’s not entirely right,” Bonaventura told them. “I was attracted to Asteroids, plain and simple, because I think what it tells you is that there’s going to be this big thing in space.”
“We’ve crafted a really strong, deep mythology for the thing. Without divulging too much about it, it’s two lead characters – two brothers – who have to go through a seminal experience to figure out their relationship, against this huge backdrop.”
So they've taken a game, which isn't even scientifically accurate, and plopped in a standard "me and my brother have issues" subplot. Got to give Bonaventura points for trying.
Thanks to Sci-Fi Scoop.
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